This project was created entirely by Justin Scott Bieshaar as part of the Unity 20th Anniversary Official 48-Hour Game Jam. With as theme: Timeless

🎧 Experienced best with headset on!

My philosophy behind this game is to not care about time. Have no progress. Have no deadlines. No aging. Just pure relaxation and enjoying the moment.

This is also why I added the small detail of the clock when you start the game. It starts at your current system time and goes to a random time loosen it's hands and enter the world where time is not the essence. πŸ’š

I hope you'll enjoy playing!

🌿 A Peaceful Sandbox Where Time Stands Still

Step into a calm, isometric world where there are no deadlines, no aging, and no rush.
Just you — shaping a tiny living landscape at your own pace.
Build, nurture, and discover gentle little blobs who thrive in the serenity you create.

πŸ•ΉοΈ About the Game

This project was created entirely by Justin Scott Bieshaar as part of the Unity 20th Anniversary Official 48-Hour Game Jam.
All code was manually written during the jam — no generative AI was used.

Please note: since it was made in a short time frame, there may be bugs or performance issues.
This game is not mobile-friendly.

🌎 Gameplay

This game isn’t about progress — it’s about presence.
Build freely, explore calmly, and let your creativity guide the world’s growth.

Controls
  • Middle mouse β€“ Move camera
  • Scroll wheel β€“ Zoom in/out
  • WASD β€“ Move player
Building

πŸ“¦ Select tiles to build (grass, water, sand)
🌳 Place environment objects (trees, stones)
πŸ”³ Enable field mode to drag-place objects
πŸͺ Remove tiles

Note: certain objects require specific terrain.
(For example, palm trees need sand tiles, while pine trees grow on grass.)

πŸ’§ Ecosystem

As you build, tiny blobs may appear — curious creatures who wander your world in peace.

Help them by building their perfect sanctuary:

  • 🟩 Grass Blobs — love open space and trees
  • 🟦 Water Blobs — thrive near large bodies of water
  • 🟨 Sand Blobs — prefer sandy areas with a palm tree or two

✨ Features

  • Peaceful sandbox gameplay — no goals, no pressure
  • A living blob ecosystem that reacts to your world
  • Simple tile-based building tools
  • Relaxing soundscape and cozy isometric visuals

βš™οΈ Tech 

 Engine: Unity 6000.2.8f1

πŸ‘ Credits

Code, UI, Characters, Game Design: Justin Scott Bieshaar
Isometric tiles: silivar.itch.io/isometric-asset-pack-peaceful
Audio: Freesound.org & Pixabay.com

πŸ“± Follow My Work

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πŸͺ΄ Take a breath, build something beautiful, and share your creation in the comments — I’d love to see what you make.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJustin Scott Bieshaar
GenreSimulation
Made withUnity
TagsCity Builder, csharp, Game Jam, meditation, Sandbox, Unity, unity-game-jam

Development log

Comments

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(+1)

Satisfying build sounds and cute art direction 

Thank you! πŸ˜‡

(+1)

I erased everything and I couldn't move or build anything anymore. I honestly didn't understand exactly what to do after using the shovel and removing all the squares.

Oh I didn’t take in account that you could erase everything! Thanks for spotting, as soon as the jam-review is over I can fix it :)

(+1)

Peaceful

(+1)

Very nice game. I love it.

Thank you! πŸ˜‡

(+1)

I love it. such a peaceful vibe.

Thank you! πŸ˜‡